BlasterBeat

Dream project that I making with my friends in our free time. It's a unique PVP rhythm-shooter on which I am involved in game, level, sound design, and almost every other aspects of development as a game director;)

The gameplay is built around the music and sound, on its basis, it’s more a rhythm game than a shooter.

It started on Wwise and Unreal Engine 4 and later on, we moved to UE5 and their native audio system.

We get an award for Most Promising Unreal Engine game on Indie Cup contest

BlasterBeat on Steam

Released in 2023