Presentation of SFX recording for the game City Battle. I recorded about 300 samples a total of 3 Gb of material for the internal library. Sounds were used to create weapon reload sounds, foley, mechanisms, and ambiance design.
2019
Presentation of SFX recording for the game City Battle. I recorded about 300 samples a total of 3 Gb of material for the internal library. Sounds were used to create weapon reload sounds, foley, mechanisms, and ambiance design.
2019